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Roomcraft

Glossary

Classroom-craft terms used across Roomcraft lanes.

rubric

A set of described criteria used to examine quality and support feedback.

safety cue

A visible or spoken reminder connected to a specific safe action with materials or space.

sightline

The ability to see key people, displays, pathways, or demonstrations from a location.

study sprint

A short, focused work interval followed by a deliberate check or break.

sub pack

A concise set of plans and room information prepared for a substitute teacher.

talk outline

A planned sequence of ideas that helps a speaker guide an audience.

time boundary

A stated beginning or ending point that helps a task remain manageable.

transition

The movement between classroom activities, spaces, groups, or expectations.

warm-up

A brief opening task that activates knowledge and gives the teacher useful information.

work sample

An artifact that shows a learner’s current thinking, process, or product.

workflow wall

A display that helps people locate processes, current work, and next actions.

zone

A classroom area assigned a clear purpose, expected behavior, and material system.

repair

An action that acknowledges impact and restores a workable relationship or routine.

wait time

A deliberate pause that gives learners time to think before a response is expected.

transfer

Using a learned strategy in a new subject, task, or setting.

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