Glossary
Classroom-craft terms used across Roomcraft lanes.
agenda
A visible sequence of what the group will do, with enough detail for learners to locate the current step.
anchor chart
A reusable visual reference that records a process, example, or shared language.
attention cue
A brief, practiced signal that invites learners to pause and notice the next direction.
behavior script
A respectful sentence stem used to name expectations, choices, or repair.
check-in
A short routine that helps a group surface readiness, needs, or observations.
choice menu
A bounded set of meaningful options that lead toward the same learning purpose.
cleanup protocol
A named sequence for returning shared materials and spaces to a ready state.
conference note
A concise record of a conversation, agreed evidence, and next step.
cue
A word, gesture, display, or sound connected to a practiced action.
due-date triage
A process for sorting tasks by deadline, effort, consequence, and available time.
entry routine
The first predictable actions learners take when they arrive.
exit ticket
A brief response collected near the end of learning to reveal current understanding.
focus block
A protected stretch of time with a defined task, support plan, and stopping point.
formative evidence
Information gathered during learning to guide the next instructional decision.
group norm
A shared agreement that describes how people will work, speak, or repair together.